Be careful with what you do with your PC codes for Dishonored 2, as a few Neogaf users are venting frustration at a system that wasn't clear about which redeemable code would gain you access to each game in the series.
Arkane Studios is giving players the option of playing as one ofin stealth-and-stabbing sequel Dishonored 2, and according to creative director Harvey Smith the choice of protagonist will have a big impact on gameplay.
Emily Kaldwin, a major figure in thewho has since grown into a competent assassin herself, will be a “finesse” character, relying on speed and precision. Returning hero Corvo is more of a blunt offensive force.
2012's Dishonored was a textbook example of how to kickstart a new franchise; no superfluous multiplayer and relatively little fanfare, just an admirably focused and tightly designed stealth title with a beautifully designed world.
Good news for fans, then -is reporting that a sequel is in the works at Arkane Studios, with the original's co-creator Harvey Smith leading the development team.
According to a leaked E3 fact sheet for Arkane Studios' rumoured Dishonored 2 we'll be experiencing the sequel powered by the id Tech 5 game engine, and in an all-new area called Tyvia with new powers.
We'll also fill the assassin boots of a new main character, and work to "annihilate the Outsider" apparently. It will also support "versus-mulitplayer" and is expected out in 2016.
An image from origins unknown has appeared with Arkane Studios and Bethesda logos on it, with a rather prominent 'Dishonored II' as the headline with the caption "Witness the full reveal at E3 2014!"
It's also stamped #DarknessOfTyvia. Arkane has been very quiet on their next project, and it seems everyone's suspicion of a Dishonored sequel might just be true. Bethesda declared it a "new franchise".