Doom 4 Summary
's upcoming DOOM reboot features what the developer calls “push-forward combat”. That is a slightly silly way of saying the game is really, really fast.
Publisher Bethesda has released a developer commentary video on the game's multiplayer mode, showing off not just the breakneck pace, but also some of the special power-ups you'll be able to grab.
's upcoming DOOM reboot sadly full modding support, but it will at least come with a rather nifty level editing tool called SnapMap.
Essentially, this bit of kit allows players to quickly slot together levels to play in co-op and multiplayer, or, if you're not the creative type, search a content hub for the best community offerings.
's upcoming Doom reboot won't support modding outside of its SnapMap editor tool, publisher Bethesda has revealed. The company's marketing VP Pete Hines outlined some of what SnapMap is capable of in an interview , and though it sounds like a fairly complex tool, it's not as wide-ranging as the mod community might hope.
Bethesda and’s upcoming DOOM reboot won’t feature drop-in co-op in the style of recent games like Far Cry 4, but the developers aren’t ruling out the potential for co-operative play entirely.
The game’s executive producer Marty Stratton confirmedthat there would be no campaign co-op, but revealed that its modding programme, , would allow players to craft their own singleplayer maps.
Pulling sweet kickflips might not be what you naturally associate with the, so it's initially somewhat surprising to hear a member of the development team describe the upcoming DOOM's arenas as "like skate parks".
No you won't be challenging a demon to a skate-off. What executive producer Marty Stratton means is that the game encourages constant momentum, and gives players plenty of wide open space and options for vertical movement.