Dragon Age: Inquisition Latest News

Motion sickness a technology hurdle for virtual reality before EA will commit

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EA won't be joining the virtual reality arena until the technology behind it can prove itself at market, and in order to do that it has to deal with the motion sickness problem, which is "very tough."

They are "clearly experimenting" with various VRs like Oculus Rift and Project Morpheus, but there's no install base to justify gearing towards it, though the devices are generally compatible.

Dragon Age: Inquisition began life as a multiplayer project‏

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It may be currently winning plaudits for its expansive singleplayer campaign, but Dragon Age: Inquisition had something of an unorthodox beginning.

Talking to Gamesindustry.biz, Bioware's Mark Darrah revealed that the game started out as a multiplayer prototype some time before the release of Dragon Age 2.

Dragon Age: Inquisition's cutscenes locked to 30FPS, here's a manual solution

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Due to "issues with the scenes desyncing", Bioware has locked Dragon Age: Inquisition's cutscenes to 30FPS. Which feels odd when you're hitting 60+ in the rest of the game. There is, however, a workaround.

Bioware's Mark Darrah says the development team is working on an official option, but for the moment you can follow the sterling advice of Reddit user CommandBen.

Check out Dragon Age: Inquisition's low and ultra PC settings‏

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Dragon Age: Inquisition drops this week, and this Youtube video from graphics comparison channel Candyland offers a chance to check out the variation between low and ultra settings on the PC version.

Ultimately, not a catastrophic drop in quality. Obviously you'll want to take advantage of all that neat dynamic lighting and anti-aliasing if possible, but those with more modest PCs shouldn't feel too left out.

Dragon Age: Inquisition Gameplay Features Trailer – Choice & Consequence

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As the influential leader of the Inquisition, the weight of your decisions will be felt across the world of Thedas. Everything from the race of your Inquisitor to the dialogue choices you make in conversation has an impact on your story. How you choose to lead is up to you, but remember, in Dragon Age: Inquisition choices have consequences. Making a new ally can also lead to the creation of a new enemy.