Elite: Dangerous Summary
Given its, you'd think that Elite: Dangerous development team Frontier Developments would be fairly well protected from potential layoffs.
Apparently that's not the case. According to an, fifteen members of staff have been laid off at the company's Halifax studio.
Elite: Dangerous will get itsearly next month, first in beta form and then in a full release once all the creases have been spotted and ironed out.
Update 1.1 will introduce “a new way to collaborate with other players in the galaxy in preparation for 1.2’s major Wings update.” Hmm. What could that mean?
As if there weren't enough interstellar wonders to gawp at in the massive open galaxy of Elite: Dangerous, developer Frontier has just added a couple of new sights to see.
Namely the 'exoplanets'and , which were recently discovered by NASA’s Kepler spacecraft programme – two planetary bodies which are described as the most “Earth-like” yet discovered.
Unsurprisingly, because people are people, one of the first things some players did upon entering the galactic playground of Elite: Dangerous was to seek out exploits that let them generate piles of virtual cash. Developer Frontier Developments isn't too happy about this.
According tofrom developer Andrew Barlow, anyone caught taking advantage of these exploits faces punishment, including being banned from the upcoming 'Race to Elite' competition, though they won't risk being barred from the game outright.
Star Citizen is far from its launch day butChris Roberts has published a congratulatory letter to space sim rival David Braben and his team for fully releasing Elite: Dangerous.
Roberts has been a supporter "since day one, and am thrilled to see it become a reality." He'll be firing it up over the holidays, and reminds the Star Citizen community there's no real rivalry.