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Pillars of Eternity Summary

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Watch two hours of new Pillars of Eternity footage‏

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While we do have a certain big RPG release to look forward to this week, I'm still sort of pining for Obsidian's Pillars of Eternity, which was delayed into the first quarter of 2015.

Luckily designer Josh Sawyer and Youtuber Jesse Cox sat down to play an extended session of the fantasy RPG recently, and you can check out the results here.

Pillars of Eternity pre-order editions detailed by Obsidian‏

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The Pillars of Eternity pre-order editions have been detailed; those who pre-order from a digital distributor will receive a 10% discount, a couple of in-game bonus items and a truckload of extras.

Publisher Paradox and developer Obsidian are also going to be streaming some new content from the fantasy RPG on the Paradox Twitch stream this Thursday, November 13.

Pillars of Eternity delayed, will now be released in "early 2015"

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It's a shame, but it's not entirely surprising - Pillars of Eternity won't make it to stores this year. Instead Obsidian's crowd-funded fantasy RPG will drop in early 2015.

Obsidian's CEO Feargus Urquhart made the announcement on the game's forum yesterday, claiming that the extra time would allow the developer to "polish every nook and cranny of the game."

Pillars of Eternity beta coming to backers on August 18

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You lucky backers of Obsidian's Pillars of Eternity will be getting your grubby hands on the game earlier than you might have expected.

According to the latest developer blog post on the game's website, which also looks at some of the creatures you'll battle during your travels, the beta build will be released to Kickstarter backers on August 18.

Pillars of Eternity project update takes a behind the scenes look at graphics and lighting

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Pillars of Eternity's update 79 takes a look at the graphics of Obsidian's highly anticipated Kickstarter RPG, specifically regarding lighting and day/night cycles.

The developer also reveals (unsurprisingly) that Pillars of Eternity will be coming to E3 2014, with a playable version at the Paradox booth "behind closed doors".

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