Pillars of Eternity

Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny.
EU & US Release date: 26 Mar, 2015
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Pillars of Eternity Summary


Pillars of Eternity Review

Obsidian's gargantuan, crowd-funded RPG epic is here. You might want to quit your day job.

Latest news

Chris Avellone to join inXile for The Bard's Tale IV if $1.9 million pledged, Kickstarter with 11 days remaining

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There's just under two weeks left for The Bard's Tale IV to lighten our coin purses some more, having already achieved it's Kickstarter campaign goal of $1.25 million. A new stretch goal for RPG veteran Chris Avellone now dangles.

Should the heroic PC RPG community manage to throw enough into the inXile coffers then Avellone will join Brian Fargo and his team. He's already helped out on Wasteland 2 and Torment: Tides of Numenera.

Obsidian release 'Update 2.0 New Features' video for Pillars of Eternity, launches alongside The White March expansion

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An expansion is on the way to RPG Pillars of Eternity but so is Update 2.0 and with it come sought after features, as well as the usual slew of bug fixes and balance tweaks. Did somebody say... 'individual stealth'?

The new feature will let us decide who in the party enters stealth and not expose the entire party if one is spotted. We'll also get to toggle party AI on/off and define their behaviours for less micro-management.

Paradox Interactive announces Pillars of Eternity expansion – The White March: Part 1

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Paradox Interactive and Obsidian Entertainment today announced the first expansion for Pillars of Eternity – The White March: Part 1.

The expansion will offer higher level caps, new multi-class abilities, new companions including the rogue and monk, a new party based AI system, and much more.

Chris Avellone leaves Obsidian Entertainment

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Co-founder and creative director Chris Avellone has announced his departure from Obsidian Entertainment. He's yet to state the reason for his exit and what he intends to pursue next. Obsidian was founded back in 2003.

The game designer has worked on such franchises as Icewind Dale, Baldur's Gate, Fallout, FTL, Star Wars: Knights of the Old Republic and most recently Pillars of Eternity. He also worked on 'Van Buren'.

Pillars of Eternity now at Update 1.06, "contains lots of great fixes"

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Obsidian Entertainment has now released Update 1.06 for classic RPG Pillars of Eternity. Included are "two major fixes" that the team behind the Unity engine have issued, which involved a corrupted font and asset streaming.

There are also some significant balance changes to the RPG, like for the Paladin class. Quests and companions get another sprucing for bugs, and the UI has been tweaked. The update is due on GOG.com and Origin shortly.

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