Pillars of Eternity Summary

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Obsidian talks dragons in latest Pillars of Eternity update

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It might no longer be using the Dungeons and Dragons rules, but that doesn't mean Obsidian's upcoming fantasy RPG Pillars of Eternity is going to be short of dragons. Far from it.

In a new update on the game's forums we get to take a look at the various dragonkind we'll be slaying and looting when Pillars launches later this month.

Obsidian: Pillars of Eternity will grow with "traditional expansion", wants improvements "rolled into a free patch"

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Paradox Interactive are known for their DLC packs when it comes to grand strategies, but what of Obsidian Entertainment's RPG Pillars of Eternity? Will it follow in their footsteps? The studio says no.

They've already promised a "full expansion," and that's what they'll will be sticking with if they continue expanding it. Any "gameplay tweaks and changes" from expansions they want as a free patch.

World of Tanks and The Banner Saga "filtered out" by Paradox Interactive, "not always our money to make"

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If you ask whether Paradox Interactive would have liked to have published MMO World of Tanks and surprise hit The Banner Saga, then surely they'd jump at the chance? Not so, reveals VP of acquisition, Shams Jorjani.

Paradox actually had the opportunity to sign them but didn't "due to them not matching our pillars," they explained. CEO Fred Wester adds they "weren't sure about the business model" for World of Tanks.

Obsidian is ready to start planning a Pillars of Eternity sequel

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Whoa, whoa, calm down there Obsidian. Let me sink a hundred hours or so into Pillars of Eternity before we start talking about a sequel, shall we?

In a chat with Polygon, Obsidian CEO Feargus Urquhart revealed that a follow-up to the isometric fantasy RPG is already being discussed.

Watch over an hour of new Pillars of Eternity footage

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Obsidian's isometric throwback RPG Pillars of Eternity is so close now I can almost taste it, which means excited nerds like me are scrabbling to get their hands on any in-game footage they can.

Luckily for us, designer Josh Sawyer took to Twitch recently to stream over an hour of new footage, including a look at the stronghold base of Caed Nua.

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