S.T.A.L.K.E.R. 2 Summary

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West Games "trying to steal money" with unauthorised S.T.A.L.K.E.R. campaign, says GSC Game World

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Valentine Yeltyshev is back with S.T.A.L.K.E.R. creator GSC Game World, having left for a while to pursue other goals. Now the studio is back up and running and is working on its next project.

Will it be another S.T.A.L.K.E.R.? What's definitely not another entry into the series is 'STALKER: Apocalypse', says the public relations director. That's a 'scam' by West Games who've 'no expertise' with the IP.

S.T.A.L.K.E.R series latest to avoid GameSpy server shutdowns

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The post-apocalyptic survival series S.T.A.L.K.E.R is the latest to survive the GameSpy server shutdowns, with a new Steam patch moving the multiplayer servers for every incarnation of the series over to developers GSC Gameworld's own.

If you don't own the games on Steam you can manually download the patch, which affects all editions, on the series' official website.

GSC Game World disputes bitComposer claims on S.T.A.L.K.E.R. license

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The S.T.A.L.K.E.R. series looked, for a moment, secured. Publisher bitComposer Entertainment have announced they acquired the license for video game adaptation, but GSC Game World says otherwise.

While bitComposer is adamant they "hold the license for PC and video games", Eugene Kuchma from GSC claims trademark filings show bitComposer doesn't own rights to make S.T.A.L.K.E.R. games.

S.T.A.L.K.E.R. license acquired by bitComposer

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The post-apocalyptic world lives on as publisher bitComposer Entertainment has acquired the "exclusive worldwide rights" to the S.T.A.L.K.E.R. license for all "future video game adaptations".

They're excited to now own the "reputable brand" of S.T.A.L.K.E.R. which has sold millions of copies. All other rights for the franchise "remain with the Strugatsky brothers," so no movies.

Bethesda mum on S.T.A.L.K.E.R. acquisition rumor

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A rumor claiming that Bethesda has acquired the S.T.A.L.K.E.R. license has resurfaced, as Ukrainian blogger Sergey Galyonkin claims a "very reliable source" told him that the studio had bought the IP.

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