Star Citizen Summary
has released the long awaited next patch for Star Citizen's current early access platform Arena Commander. It introduces a long list of changes and balance tweaks for pilots to adjust to.
The Vanduul Scythe and snub fighter P52-Merlin is also 'hangar ready' and can also be flown into combat. There are other big under-the-hood changes with v1.1.5, like a change over to the new audio system.
Chris Roberts has revealed the latest tentative date for the debut of Star Citizen's first-person shooter module, or at least through the bug-heavy PTU which handles extra early builds.
It's around about a month away says Roberts, where they hope to have it ready for testing among Citizens "round-about Gamescom or slightly after", which runs August 5-9. It's by no means a sure thing.
Ben Lesnick ofhas posted a lengthy topic entitled in the official Star Citizen forum addressing some of the big issues among the community given recent events.
He touches on the Star Marine FPS module and assures it's not being scrapped, and argues that it's the "connective tissue" of the space sim, linking everything together. Where's Chris Roberts? Where!?
Chris Roberts and his studiohas just expanded again with a new development office in Frankfurt, Germany which numbers 21 staff and "many of whom" were behind CryEngine technology.
That's great news considering Star Citizen uses the CryEngine, so these latest additions to staff will "pay huge dividends" to development, says Roberts. By the end of 2015 this new office should grow to 50 employees.
Chris Roberts has revealed in a newon the official Star Citizen website that the FPS module, known as Star Marine, won't be arriving any time soonish because of problems.
It was intended to release to backers after PAX East in April, but "technical blockers and gameplay issues" are keeping it from rolling out. It hasn't delayed Star Citizen's overall schedule, he assures.