Star Citizen

Star Citizen is a destination, not a one-off story. It’s a complete universe where any number of adventures can take place, allowing players to decide their own game experience.
EU & US Release date: 2016

Star Citizen Summary

Latest news

Star Citizen's FPS module 'Star Marine' due on PTU "round-about Gamescom or slightly after"

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Chris Roberts has revealed the latest tentative date for the debut of Star Citizen's first-person shooter module, or at least through the bug-heavy PTU which handles extra early builds.

It's around about a month away says Roberts, where they hope to have it ready for testing among Citizens "round-about Gamescom or slightly after", which runs August 5-9. It's by no means a sure thing.

Star Citizen's FPS module Star Marine 'not cancelled' and "sky is not falling" for Cloud Imperium

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Ben Lesnick of Cloud Imperium Games has posted a lengthy topic entitled 'Some thoughts on concerns!' in the official Star Citizen forum addressing some of the big issues among the community given recent events.

He touches on the Star Marine FPS module and assures it's not being scrapped, and argues that it's the "connective tissue" of the space sim, linking everything together. Where's Chris Roberts? Where!?

Cloud Imperium Games announce new development office in Frankfurt, Germany for Star Citizen

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Chris Roberts and his studio Cloud Imperium Games has just expanded again with a new development office in Frankfurt, Germany which numbers 21 staff and "many of whom" were behind Crytek's CryEngine technology.

That's great news considering Star Citizen uses the CryEngine, so these latest additions to staff will "pay huge dividends" to development, says Roberts. By the end of 2015 this new office should grow to 50 employees.

Star Citizen's FPS module hit with "technical blockers and gameplay issues"

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Chris Roberts has revealed in a new Letter from the Chairman on the official Star Citizen website that the FPS module, known as Star Marine, won't be arriving any time soonish because of problems.

It was intended to release to backers after PAX East in April, but "technical blockers and gameplay issues" are keeping it from rolling out. It hasn't delayed Star Citizen's overall schedule, he assures.

Military ships "free to fly" this week in Star Citizen

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Cloud Imperium Games are after our sweet metrics this week and so are enticing us with access to military ships to crunch the numbers. The Anvil Hornet variants, Anvil Gladiator and the Aegis Gladius are all ready to fly.

These free weeks "provide valuable testing" to the team and so they're eager for Star Citizen backers to jump into flight and get pew-pewing. As long as you've access to the Hangar then you're ready.

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