Star Wars: Battlefront Summary
Star Wars: Battlefront is due late this year andhas just released some teasing concept art for the game. They also reveal a "great variety" in both map size and game modes we'll be fighting through.
In fact the studio decided to "specifically tailor certain maps" meaning Hoth is a vast tundra, because of the invasion of Hoth by AT-ATs, while Endor's Moon is more compact due to the dense woods.
has teased there will be more juicy details on upcoming revival of Star Wars: Battlefront in the "next couple of months", with it due to release "with the Star Wars movie rollout" later this year.
All we have right now is a painfully short teaser of a crashing Snowspeeder on Hoth with a stomping AT-AT. EA are "extremely excited" about the "huge potential" what with Star Wars gearing up again.
In their latest earnings call, EA has teased they've got "at least six new projects" in development and they'll be unveiling details at this year's E3. A "major new game" due in Q3 2014 will be shown.
They mention it's powered by Frostbite 3 so it's very likely Dragon Age: Inquisition, which is due around then. EA also mentioned Battlefront is progressing "very, very well."
Electronic Arts CEO Andrew Wilson, himself an actual game developer, is now holding the reins of the fifth largest video games publisher. His message? Stop being 'distracted' by platforms and business models.
They have their place to be sure, but Wilson argues they "can't be your center." Great games "work no matter what platform you're on" or business model.
The Naval Strike expansion for Battlefield 4 out late this month is DICE Stockholm's last work on DLC, as the remaining two add-ons are going to be developed by their new DICE LA studio in sunny California.
The Los Angeles DICE studio is made up of former Danger Close staff, which created Medal of Honor. DICE LA helped out with Second Assault which launched late last month.