Team Fortress 2 Summary
It's sort of astonishing that the venerable class-based online shooter Team Fortress 2, which made its debut way back in October 2007, has never had any sort of competitive matchmaking. It didn't even have it when it wentin 2011. That all is going to change, however, as Valve has confirmed there will be a beta for the feature later this year.
Valve has announced the Fifth Annual Saxxy Awards winner for 2015. For the past few years, the company has given out accolades to the best machinema using, most of which use their licensed properties, with several categories, including Action, Comedy and so on.
Valve has decided not to hold its annual Halloween event for Team Fortress 2, concentrating instead on a major update featuring new maps, cosmetics and a new campaign, that it hopes will be out by the end of the year.
Instead of releasing the traditional horror-themed map, the studio is turning to the community for this year's celebrations, spotlighting the best custom content.
Film production company, currently putting the finishing touches on Star Wars: Episode VII, has teamed up with Valve and to create a new game mode for Team Fortress 2.
Yes, that is rather an odd development, isn't it? Called Pass Time, the new mode is essentially a spin on American Football, with both teams trying to grab a ball from the centre of the map and touch it down in the opponent's area. It's currently in Beta, and you can test it out by selecting 'Play Beta Maps' in TF2's menu.
A group of modders has been bustling away trying to recreate Nintendo's madcap shooterin Valve's Team Fortress 2. are currently fairly primitive, but the basic paint-swimming gameplay is all present and correct.
In an alpha gameplay trailer you can see a version of Splatoon's 'Port Mackerel' map, as well as several player and weapon models taken straight from the Wii U game. I'm not sure Nintendo will be all that thrilled about that, but nothing's been taken down yet.