The Elder Scrolls V: Skyrim Latest News

Impressive trailer released for ambitious Skyrim mod Enderal – The Shards of Order

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There are two or three mods for The Elder Scrolls V: Skyrim that I've had my eye on for a while, but somehow the insanely ambitious total conversion Enderal – The Shards of Order skipped me by.

Until the team behind the sequel to Oblivion's Nehrim: At Fate’s Edge released a trailer showing off visual design, gameplay and world-building worthy of any Elder Scrolls game. It's pretty great.

No surprises from Bethesda at The Game Awards 2014 this Friday

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Bethesda has just dashed hopes that The Game Awards 2014 would be hosting some of their yet-to-be-revealed gems, like a certain Fallout in the works, or more dabbling with ancient scrolls.

Instead they said their presence is in support of MachineGames, developer of Wolfenstein: The New Order. It's disappointing news indeed, so let's hope others can make up for it.

Morrowind to Skyrim conversion mod Skywind still looking for voice actors

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The good folks behind the wildly ambitious mod Skywind, which remakes the entirety of The Elder Scrolls 3: Morrowind in the Skyrim engine, are still looking for contributors to the project.

Specifically they need voice actors to help record the tonnes of audio dialogue in the game, and volunteers to listen to those tonnes of voice samples and pick the best ones out. Here's a video from the team explaining more.

Skyblivion mod recreates The Elder Scrolls IV: Oblivion in Skyrim engine

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We've had Skywind, now it's time for Skyblivion. This ambitious fan mod transports The Elder Scrolls IV: Oblivion over to the Skyrim engine. There's a new trailer from the mod team showcasing their work so far.

Obsidian "continue to call up" publishers for RPGs, "any opportunity" for Star Wars

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A Skyrim-sized RPG from Obsidian Entertainment? Co-founder Feargus Urquhart would love that kind of project, and it's why publishers continue 'making sense' for those types of games as they cost tens of millions.

Barring Star Citizen, crowd-funding just can't funnel that kind of money into huge RPGs. Urquhart admits the studio keep badgering publishers for work on big names.

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