The Witcher 3: Wild Hunt Summary
During a PAX panel for The Witcher 3: Wild Hunt,’s translator Travis Currit let slip a couple of interesting tidbits for fans of the open world RPG.
First off, he revelead that first expansionis “almost ready, and shaping up really nicely,” which bodes well for its projected October release date.
The Witcher 3: Wild Hunt has sold a whopping 6,014,576 copies since it launched earlier this year,has revealed in a financial report
The game itself cost £53 million, but all those lovely sales mean that CDPR is actually sitting pretty with a net profit of £41 million from the first half of 2015.
I think releasing sixteen pieces of free DLC for your game absolutely allows you to throw some shade at your rivals, so it's nice to seesticking the boot in to DLC practices in the industry now that The Witcher 3's free post-launch content cycle is complete.
“I’d like to extend my thanks to all the gamers who played our game and gave these DLCs a try. Nothing makes a developer happier than seeing gamers have fun with what they created,” writes company co-founder Marcin Iwiński. “I would really like to see such initiatives become an industry standard rather than an exception to the general rule, and I hope that The Witcher 3: Wild Hunt has set a good example.”
Fancy spending another hundred or so hours wandering around the countryside poking holes in monsters and peasants with a sharp sword?
Well here's some good news for you; The Witcher 3: Wild Hunt's New Game Plus mode has been released
released The Witcher 3 MODkit last week, allowing players to modify in-game assets, add their own models into the game in place of existing ones, and mess around with various scripts.
It's a decent suite of tools, but it's not as robust aspreviously released for The Witcher 2, which allowed for full-scale support for total conversions, entirely new environments and more.