The Witcher 3: Wild Hunt Summary
Hearts of Stone is the first full expansion for Witcher 3: The Wild Hunt, and with it came a slew of new bugs that effect the absolutely massive world encompassed within. CD Projekt Red has gotten right into smoothing out the problems with a new patch, updating the game to version 1.11.
Annoyed about the lack of enemy level-scaling in The Witcher 3? How about the fact you can’t tell which Gwent cards you are missing? Well, CD Projekt have addressed these problems and more in the latest Witcher 3 patch.
If you want to look for the enemy level-scaling option, just check in the options of the game to disable or enable the feature. The level-scaling does not change the experience gain or even the loot, so feel free to turn it on and off whenever you see fit. If you really want to get your hands on the Gwent book, you’ll need to head to the scholar during the prologue of the game. If you aren’t in that area, you can also purchase the book directly from a merchant near St. Gregory’s Bridge in the Gilford district of Novigrad.
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Marcin Iwinski, CD Projekt co-founder has been speaking about a sequel to The Witcher 3. Iwinski says there’s nothing related in development and there aren’t any plans to create a new Witcher game.
Iwinski was unsure whether the developers would even go back to the series at all after Blood and Wine. “We honestly don't know. We don't have anything planned as of now to be honest on the next Witcher.” said Iwinski when asked whether the studio plan on leaving The Witcher series for good. "As we said before, never say never
The Witcher 3’s ‘Battle of Kaer Morhen’ may be one of the Quest Designers’ favourites, but it was also the most challenging to create
Yesterday, CD Projekt Red’s forum moderator, Riven-Twain posted a transcribed copy of a special Q and A with The Witcher 3’s quest designers, Pawel Sasko and Mateusz Tomaszkiewicz. The Q and A session appears to have been quite long with Sasko and Tomaszkiewicz going into a lot of detail regarding the design process for creating quests, talking about which quest was the hardest to create and more. This information pleased many fans on the forum, who were keen to hear what the designers had to say.
If you are a Witcher 3 fan and haven’t checked out the interview yet,.