Tom Clancy's The Division Summary
With the start of its big redemption changes slowing coming in, players have begun to flock back to Ubisoft's once-promising online co-op shooter. And for those who still have yet to try the title, The Division is free-to-play all weekend.
When Ubisoft's The Division was originally showed off, it garnered worthwhile attention from both the media and potential players. Its post-apocalyptic environment was immediately more relatable than the decimated world of Bethesda's 'Fallout' series, and with co-op and gunplay playing a major part in the adventure, it unsurprisingly performed well upon release.
The second expansion for Tom Clancy’s The Division, Survival, will be available tomorrow on PC. Survival is included in The Division Season Pass but can also be purchased separately.
Ubisoft's third-person open world shooter, The Division, was a huge success in terms of sales upon its launch. As the game has progressed, however, the cracks began to show when balancing the loot based multiplayer shooter.
Ubisoft's launch of The Division could only be described as one of the most peculiar in recent memory. The game flew off shelves, broke records and rode the hype train all the way to the bank. But even though many seemed to enjoy its blend of shooting and looting, the game received heavy backlash when it was abundantly clear it needed a little more time in the oven to iron out the bugs.
After the playerbase dropped by more than 90% in the first few months, Ubisoft decided to risk their cash-flow further by delaying any new content in favor of fixing up the game's buggy woes.