You Are Not the Hero Summary
Did you ever wonder how NPCs in computer roleplaying games really feel about you? No, not the villains, the generic townspeople. Gamers have always "just walked into someone's home, nonchalantly opened drawers, cabinets, picked locks, upturned a bed and talked to the freaking homeowner in hopes of finding something (they) could loot?"
As an NPC, you'd be pretty annoyed. You Are Not the Hero explores this - the game just got Steam Greenlit and is closing in on its $60K stretch goal.