The Elder Scrolls V: Skyrim apparently will be completely eschewing classes, whether premade or user-generated.
Leveling up will allow the gamer what abilities they want to employ at that particular time.. An example given is that a stealth character can choose when they level up to wield two-handed axes. The character will remain stealthy - but have the ability to swing a massive two-handed axe.
Another combat feature is the ability to dual wield. Players can dual wield not only weaponry but spells as well, so a player can have an ice spell in one hand and a force spell in the other. Freeze them, then slam them with a telekinetic slap.
As far as enemy scaling, Bethesda states that it won't be as drastic as it was in Oblivion, and more like Fallout 3.
No classes in The Elder Scrolls V
09 January 2011 | By JonahFalcon