Fallout 3 and The Elder Scrolls V: Skyrim for Bethesda Softworks, passed away on the 8th February. He is credited with giving games like Fallout 3 their unique look through non-digital artwork. Adamowicz died after a long battle with cancer.
When The Elder Scrolls V: Skyrim won the award for Best RPG at the Academy of Arts & Sciences Awards, Bethesda CEO Todd Howard quietly included in his acceptance speech the passing of the artist. According to VP Pete Hines' "Skyrim wins Best RPG. Todd with a touching mention of our colleague and friend Adam, who lost a battle with cancer last night.",
During the development of Fallout 3, Adamowicz posted his thoughts on his role giving Fallout 3 its look in the official game , talking about how Syd Mead inspired him on how to make thematic art. "Visualizing all of the aspects of a make believe world is quite an educational experience. On any given day I could be simultaneously learning about multiple topics, from motorcycle engines to 50’s fashion design. It’s kind of like writing and filming a National Geographic documentary film for an actual sci-fi world. For this job, I think the more you read on a wide variety of subjects, the better equipped you are to create depth and realism, especially for a fantasy setting. The fantastic that’s grounded in real world elements and then elaborated and exaggerated upon, seem to work the best, and create a solid jumping off point. This often creates fertile ground for generating additional story elements that can influence costumes, machines, and even motives for the various personalities inhabiting a made up world," he related.
Adamowicz had been working in the videogame industry since 2001, with his first work on the Nightcaster games for the original Xbox.
Fallout 3, Skyrim visual artist Adamowicz passed away on 8th February
11 February 2012 | By JonahFalcon