Moon Collider, the creator of the Kythera AI system, is now able to announce their 'secret' licensee as Chris Roberts' Cloud Imperium Games. Star Citizen will use Kythera for its "dynamic AI" with NPCs and ships.
In fact the first taste of Kythera in Star Citizen will be possible with the Dogfighting Module, as pilots engage other players and AI. Kythera gives NPCs their own individualistic quirks.
Instead of facing waves of AI clones who all share the same skills, strengths and weaknesses, this new AI system is designed to make them far more unique from one another.
“You’ll soon find Kythera in a range of titles, from an indie hack-and-slash to a point-and-click adventure, but we couldn’t have a better showcase than Star Citizen,” said founder and CEO Matthew Jack. “We call Kythera the dynamic AI, and our ambition for it is to step up to the next level of creative gameplay and immersive worlds. So it’s a perfect match for Star Citizen – this generation’s most dynamic and immersive PC game.”
“Kythera’s AI is exactly what we need for a game like Star Citizen,” said Cloud Imperium’s Chris Roberts. “The dynamic nature of the technology allows for more realistic dogfights, but at the same time it delivers a very true-to-life universe where planetside environments will be able to display very large scale city simulations all going on at once. Kythera will give Star Citizen a true world AI rather than a less dynamic scripted AI which you may find in other games.”
Recently Star Citizenin crowd-funding and unlocked more content for backers eager to climb into their ships, which currently remained birthed in their hangars. The Dogfighting Module will offer the first opportunity to fly these starships, from small fighters to (eventually) large frigates.
“Star Citizen’s breadth of vision is stunning, and because we’ve been working so closely together, a lot of that vision is reflected in Kythera,” continued Moon Collider's CEO. “So to everyone who’s backed the crowd funder, a big thank-you. You’re not only making Star Citizen the breathtaking experience we all know it will be, you’re also driving technologies which will shape the future of gaming for years to come.”
Star Citizen's Dogfighting Module, and's debut in a game, is expected next month.
Star Citizen to feature Kythera AI system for NPCs and spacecraft
12 March 2014 | By Simon Priest
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