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BioShock Latest News

2K Games Meddling Killed Mafia 3, Evolve and Irrational, Claims Ex Dev

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An unknown ex-developer from the now closed Bioshock creators Irrational Games has taken to writing an article on hackernoon to express claim that publisher 2K Games are responsible not only for Irrational Games closure but also for the tanked projects of Evolve, The Bureau: XCOM Declassified  and Mafia 3.

Ken Levine cites mental and physical health concerns for leaving the Bioshock franchise behind

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From the release of the original Bioshock in 2007 up to the mass layoff and restructuring of Irrational Games in 2014, director and Irrational co-founder Ken Levine had been an active voice and face in the video game industry. Then, following shortly after the release of Bioshock Infinite his studio downsized and Levine has slipped quietly into the background since. With the recent release of the Bioshock Collection Levine broke silence in an interview and spoke up about the physical and mental strain that keeps him from ever wanting to go back to the series.

New Bioshock mod allows game to be played at 60FPS+

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Bioshock came out a long time ago, 2007 to be precise. 8 years have passed and technology has advanced dramatically. So despite being a beautiful game for the most part, its limitations can easily be seen with even the untrained eye. One of those limitations was the 30 frame per second limiter put on the game's graphics engine. Well, now there's a mod for that.

Games Writers offer Advice on Breaking into the Industry

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The International Games Developers Association ( IGDA) Games Writers Guild held their annual writing event at the Southbank University last Wednesday, where some of the video games industry's most recognised names shared their thoughts on breaking into the industry. Covering a range of topics, from the merits of cutscenes to the uses of Excel in scripting, a panel consisting of Rhianna Pratchett (Tomb Raider), James Swallow (Deus Ex), Andrew Walsh (Fable:Legends), Ed Stern (Brink) and Tom Jubert (Subnautica) discussed in detail exactly what makes for a good in-game story.

Characters are the focus in Ken Levine's next project

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Bioshock creator Ken Levine has been talking about his next project, and though he's not quite ready to spill the beans on what it's all about just yet, he has revealed some interesting details.

Speaking to Game Informer, Levine said the game would contain a new narrative system, with characters reacting to the player differently based on their wants and needs.

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