It’s certainly ”an interesting concept,” said senior producer Hasit Zala, but it’s got a way to go. Crysis’ gameplay makes it hard anyway with all its modes.
”It’s clearly something we looked at,” revealed Crytek’s Hasit Zala at GDC 2011. ”We felt that in terms of what we were doing and the controls we needed, it didn’t really lend itself to the kind of gameplay experience we were looking to achieve.”
”I think it’s an interesting concept,” he adds, ”but I don’t think it’s quite there yet. I can’t think of too many first person shooters that are really embracing it at this point in time.”
”There’s definitely something there but also with shooter controls, the sighting, being able to change your modes and your armour and switch into stealth mode – that makes it difficult for us to work with it at the moment.”
Crysis 2 releases on Xbox 360, PS3 and PC in US March 22nd, UK the 25th.