Developer Rocksteady has released a PC update for Batman: Arkham City that addresses the DirectX 11 issues for gamers, although only for 64-bit versions of the Windows OS.
Those running Vista and Windows 7 32-bit ”should only use DX9 settings” until the studio release a further patch. They’ve ”greatly improved” the performance for DX11, but not for all.
The PC game has suffered terribly from the much lauded features of the DX11 version of Arkham City, with stuttering and crashes common place. Rocksteady advised switching to DX9.
”Users running Windows 7 32bit or Windows Vista 32bit should only use DX9 settings until a future patch that addresses this specific issue is released,” warned Rocksteady on the new patch. ”We are actively working to address the remaining issue tied to DX11 for users running 32bit versions of Windows Vista or Windows 7.”
I’ve got the title on PC myself and had to switch to DirectX 9 as it ground to a halt at certain points in the game otherwise. I’ve tested the update this morning and I’ve been lucky enough to see vast improvements with very little stuttering taking place, and I no longer get huge slowdowns when turning the camera 360 degrees.
Here are the latest patch notes:
• Performance / hitching issues have been greatly improved for running in DX 11.
• An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
• A progression block after defeating Ra’s Al Ghul has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
• A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
• A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
Have you been experiencing trouble with Batman: Arkham City on PC with DirectX 11, video gamer?