The Capcom executives gave away some finer points after it was unveiled at the Resident Evil Anniversary Premier Party event. It’s got the largest dev team in the series’ history.
The head count is around 150 developers, but when adding overseas talent it rounds up to an impressive 600. It’s designed as the ”ultimate horror entertainment,” they said.
It will count on what they refer to as the ‘fear that lies ahead’ where the gamer doesn’t know what could pop out when you round a corner or walk through a door. Everything is also there to overwhelm the player - the story, the scale and its environment. Kobayashi-san noted that zombies finally return.
The shuffling undead aren’t the only foe in Resident Evil 6 he went on to say, showing a ‘Javo’ creature but didn’t elaborate on it but did tease it has a more shocking impact that the zombies. In terms of the story we get to play as Leon and Chris, but there’s another male lead who’s ”told to save the world.”
The game starts in America where the President is due to address the crisis and mentioned the Racoon City incident, but becomes a victim of a bioterror attack. Leon is by his side when this happens and ends up paired with Helena Harper who was on the President’s security detail.
Chris meanwhile is on assignment in China, focusing dominantly on one city, with the two stories progressing simultaneously. Resident Evil 6 releases on Xbox 360, PS3 and PC November 20th in the US, 22nd in Japan.