The PC version of Crysis 3 recently received the 1.3 patch - it is now available for the console versions of the sci-fi shooter.
The 1.3 patch includes the following updates:
Multiplatform
* Reduction in bandwidth usage
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Fixed issue where other player’s weapons may not be visible when joining the game
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The “Scout” perk now saves progress correctly
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Fix for rip & throw items occasionally entering a state where players cannot interact with them
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Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
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End of round audio now works correctly
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Fix for nanovisor becoming locked in some cases
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Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
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Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
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Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
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Fixed secret email not unlocking properly after collecting all Intel in the levels
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Fix for after match award dogtags failing to unlock
Xbox 360 exclusive fixes
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Minimised risk of crash when transitioning from SP to MP when in a party with active VOIP
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Fix for aim assist not working correctly in some areas of maps
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Fix for an issue that could cause host migration failures
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Potential fixes for issues related to audio stuttering
PS3 exclusive fixes
* Fix for aim assist not working correctly in some areas of maps
- Fix for an issue that could cause host migration failures
The PC version has also received some updates as well, including:
* Option to turn off squad & clan support when balancing
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Anti cheat improvements
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Ability to customize ADS sensitivity through console commands
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Fixes for weapon customization when bound to a non-default key
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Fix for vsync not applying on first boot of the game (even if on in menus)
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Fix drawnear fov being reset every player spawn
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AMD feature updates for Eyefinity, DBT and HD3D support
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Improvements made regarding the SLI performance issues
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Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early