They’d definitely stick to the West Coast, so it would ”probably be The Boneyard,” which is the city built apart L.A.’s ruins. There are plenty of obstacles right now, like platform limbo.
The industry is ‘stuck’ in the transition period between this gen and the next, which doesn’t help publishers come to decisions like perhaps backing a new Obsidian RPG.
“Oh, we’d love to do Fallout: New Vegas 2,” Urquhart enthused to RPS. “It would be awesome.”
“If I think of going from Fallout 1 to Fallout 2, we tried to associate the two areas somewhat closely,” he explained. “It wasn’t just ‘Oh, we’re gonna do this 2,000 miles from here.’ So I think if we were to do Fallout: New Vegas 2 – or just a new Fallout – we would probably separate it from what the internal team at Bethesda’s doing. We’d keep it on the West Coast, because we’re West Coast people. They’re East Coast, so it makes sense.”
“And we need an interesting confined area. So I mean, it could be LA. Fallout LA. That could be interesting. It’d probably be The Boneyard, which is from Fallout 1. It could be very different. It could be almost a Walking Dead meets Fallout-like thing because of all the radiation.” The two studios are very happy with each other so there’s a chance, but there are a lot of headaches and uncertainty to deal with right now in the cycle of things.
“We talk to Bethesda all the time,” said Urquhart. “And I think the challenge here doesn’t just apply to Bethesda specifically, but to a lot of publishers in general. But basically, what does all the console crap mean?”
”The challenge in this period of time has been, you have this console transition, and it’s strange that they’re still not announced. But that always creates a disruption in the industry.” Mobile platforms and the free-to-play model also getting in the middle of things has ”left a lot of people reeling.” Obsidian are also hungry for more Star Wars RPG.