' creepy but thoughtful sci-fi horror game SOMA is doing some strong business for the studio. The team writes that it's now sold over 92,000 copies in the ten days since launch, which is enough to pay its expenses for the foreseeable future.
"The current number now is at about 92,000 copies across all platforms (due to legal reasons we can't give a per-platform breakdown). This is quite good for 10 days (+ preorder time) of sales! The money that we've got from this will pretty much pay our company expenses for another 2 years," reads a blog post
Those figures easily trump's 20,000 first week sales, but lag some way behind the 120,000 that A Machine for Pigs got. Which is funny, because that's by far the weakest game of the three. Mind you, Frictional didn't actually develop that one, simple acted as executive producers.
"Our goal for SOMA's sales is 100,000 after a month," the team continues, "and at the current pace it should be able to reach pretty much exactly that with a few units to spare. However, this doesn't mean that we've come close to recouping all our costs. We need to sell almost 3 times that amount to do that. But given that it took us 5 years to make the project, there's no immediate stress to do so."
We really liked SOMA, by the way. Be sure to check outfor the full lowdown.