The patch that was made to address hackers ruining games has been reverted in order to focus on the widespread freezing problems.
Prior to the latest patch (released on Friday), hackers were ruining the Dark Souls 3 online experience by transforming players into dragons, changing status effects and sending players back to Firelink Shrine. Despite these hacking issues, From Software decided to revert the patch as it caused major issues with the game in the form of micro-stutter.
The micro-stutter would freeze a player’s game, usually lasting less than a second. For some players, this would occur every few minutes. As a result, players found themselves dying in the middle of battle through no action of their own.
Before the patch was reverted, the problem seemed to vary from player to player. Some found the game to still be playable while others simply stopped playing entirely. It seems From Software believed hackers to be the lesser of two evils. At worst, players could still enjoy the game without being alive, whereas the micro-stutter was stopping both online and offline players from having a lag-less experience.
The community manager at From Software made an edit on the original patch page: ” EDIT 16/05: The patch has been removed temporarily to fix the freeze issues. We hope to reinstate the patch ASAP. If you fall victim to one of the bugs previously fixed, don’t worry, you won’t be penalized. We will keep you posted as soon as we have more info. Thank you for your understanding.