If you fired up Destiny 2 at midnight last night, you're likely about to witness its closing moments if you've played nothing but the campaign over the last 12 hours.
For those who managed to score a physical copy yesterday, they managed to wrap it up the very same day. Of course, those able to put in 12 straight hours in a single day were those who either skipped out on work for the day, or turned their hobby into their job by way of streaming; meaning not all of us will be completing Destiny 2 within the same day we pick it up.
Containing 16 chapters at launch, Bungie have apparently pulled out all the stops this time around to ensure their sequel to their groundbreaking multiplayer shooter didn't fall victim to the same criticisms of the first game - a short, incoherent story that nobody really understood. Though they'll certainly be adding more in the way of add-on packs and full-blown expansions over the coming months and years, Destiny 2's vanilla offering seems to last an average of 12 hours.
But of course, that isn't the end of what Destiny 2 offers players. Lending ideas from the MMO genre, the end of the story is arguably the beginning of the main game - teaming up with allies to earn stronger loot across its Strike instances, PvP modes and, starting next week, its first Raid scenario that welcomes bigger teams of 6 to fight together against powerful bosses in a new location.
For anyone well-versed with the original Destiny, you'll likely be playing through the campaign more than once anyway as you level up other classes, run through with friends or otherwise just decide to play solo for a day or two again. It's really only the beginning for Destiny 2, but 12 hours is how long it should take to understand what's going on with the narrative.