Junkrat is one annoying little bugger. With his dual Concussion Mines that affect everyone else but him, the weird little dude is a popular pick right now.
Ever the watchers, Blizzard aims to bring the dishevelled demolitionist down a notch by reducing the area of effect damage of his mines. According to lead designer Geoff Goodman, "Junkrat has been enjoying the flexibility his double-charge Concussion Mine provides, but it has now become a bit too easy to throw out huge bursts damage in a large area. With this change he can still dish out similar damage but he must now be more accurate with his tosses".
Meanwhile, holy blonde healer Mercy gets yet another nerf. Her ultimate ability Valkyrie no longer makes Resurrect instant nor provides a bonus charge, and Guardian Angel speed boost has been reduced by 50%, while its duration went from 20 to 15 seconds.
Goodman says: "Mercy’s recent Resurrect changes have helped in allowing enemies to have more counter play in dealing with her, but she was able to use Resurrect through Valkyrie enough to largely mitigate the impact of the previous changes. Additionally, we’re toning back the amount of mobility Valkyrie provides through Guardian Angel and reducing its duration to overall reduce the power of this ability."
As always, those changes will be kept under observation and may be reiterated before release into the main game. Check it out and let us know what you think.