It’s official: EA has announced that Command and Conquer Remastered will actually be happening, so we’ll essentially have the new Command and Conquer games we’ve always wanted - based on the classic stories, not the alien-y and Tim Curry bad Russian accent-y stuff.
We’ve got all the details on the Command and Conquer Remasters in the same place, including the Command and Conquer Remaster release date, games included, developer behind it, and more! Here’s everything we know!
Command and Conquer Remastered Games
The Command & Conquer games that will receive the remaster treatment will be the first Command & Conquer (Tiberian Dawn) and Command & Conquer: Red Alert 1. All expansion packs will be included too - that’s Covert Ops, Counterstrike, and Aftermath. That’s a lot of content, and it will all be released in one single package - with no extra microtransactions.
As for the remaining games in the series? To be honest, only the first games in each series really need the full Remaster treatment. C&C: Tiberian Sun and Red Alert 2 may be 2D, but they both still look pretty stylish and playable. Generals, C&C3: Tiberium Wars and Red Alert 3 in full settings still look good today. We’d rather just have full remakes of C&C1 and Red Alert 1 to be honest, and just a Command and Conquer 4K re-release of the rest.
Command and Conquer Remastered Release Date
While we’re hopeful we’ll see the Command & Conquer Remasters in 2019, the same year that Tiberian Sun is set, series producer Jim Vessella at EA said that they were aiming to release the remasters in 2020, on the series’ 25th anniversary. That’s good too, although we just want them as soon as possible...
Command and Conquer Remastered Developer
The remasters will be a joint development between the Command & Conquer team at EA lead by long-time producer Jim Vessella, who are currently working on Command & Conquer Rivals for mobile, and Petroglyph Games.
Petroglyph are RTS experts who have worked on the likes of Star Wars: Empire At War, Grey Goo, and Forged Battalion, and notably - they’re a team of ex-Westwood people, including developers who worked on the original C&C games. So they’re a perfect team for Command & Conquer. So perfect we actually predicted this happening a couple of years ago...
Command and Conquer Remastered UI / Menu Interface
The only firm piece of info we have about the game itself is that the UI will almost certainly be styled like Command & Conquer 3, with a transparent sidebar. It’s the most straightforward, attractive interface in the series and it was originally designed for the game by veteran designer Greg Black - who is back at the main C&C studio and is working on the Remasters alongside Rivals. Expect this to be likely.
Command and Conquer Remastered Music Composer
Arguably the most exciting piece of news is that legendary composer Frank Klepacki is being brought back to re-score the games. Klepacki’s worked on all the series and is responsible for all of the franchise’s epic soundtracks, so it’s wonderful that he’s back. If the only thing remastered was the music that’d be fine by us.
The Command and Conquer Remastered soundtrack will feature around 10 hours of music spread across 175 tracks. Every variant of these tracks will be included in the remasters (low fidelity without voices, originals remastered with voices and the fully remastered classic tracks), and players will be able to listen to them and create playlists through the returning Jukebox feature. On top of that, you'll also be able to listen to TIberian Dawn music while playing Red Alert and vice versa.