Crusader Kings 3: Royal Court brings with it a host of new features that give rulers more to do and new ways to feel important, this week's dev diary 75 shining the light on court-type events alongside upcoming changes to duels.
Although optional, court-type events are an answer of sorts to the character-type events in the base game and their limitations. Appearing only in the court view, they have more space to work with and don't need to be as concise, playing into Crusader Kings 3: Royal Court's goal of adding even more flavor to the experience of being a medieval ruler.
"We don’t need to worry about framing characters in the traditional sense since we show them in the scene, the player always opts into a court-type event and thus can’t have one pop-up unexpectedly, and though information (and options) still need to be reasonably concise, it’s nice to have a little room to flex the meaning of 'concise' somewhat," CK3's dev diary 75 reads.
Players interact with court-type events through the court events pool. They "reflect the life of your court just existing, with all the petty drama and courtly intrigue you’d expect from a medieval monarch’s household," according to the developer, and will focus on those characters within your court while tying into the expansion's Grandeur and Amenities mechanics.
Since they're optional, you don't have to always interact with them. Choose to ignore them and a neutral option will be automatically selected after some time has passed.
CK3's dev diary 75 also teases an upcoming duel facelift in Royal Court, noting that they also have relatively little space to work with and "the animations don’t work so well for this context," which is why both aspects will see changes.
"Naturally, the weapon held by either character does correspond to their signature weapon type, or whatever weapon artefact they have equipped (if they’ve got one)."
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