Are there any Cyberpunk 2077 cheats you should know about? Can you use Cyberpunk 2077 console commands at launch?
Like their peers, Cyberpunk 2077 console commands and cheats would enable players to step outside the rules enforced by developer CD Projekt Red.
This could mean anything from using god mode to become invulnerable, instantly teleporting around the map's multiple locations, spawning in weapons and vehicles, or using good old no-clip to literally go beyond the world's boundaries and stare into the void beyond.
Cyberpunk 2077 Console Commands and Cheats
Cyberpunk 2077 console commands and cheats could not be accessed at launch but, just like in the case of The Witcher 3, it didn't take modders long to find a way to the game's console.
Before we let you know how you can shower V in items, and whether or not you can activate god mode or noclip, it's worth noting that the Cyberpunk 2077 end-user license agreement forbids using, making and distributing cheats.
As we're currently talking about a single player game, it's unclear whether CD Projekt Red will take action against players using cheats and console commands in Cyberpunk 2077, so it's best to tread carefully and backup your files.
You could initially enable Cyberpunk 2077 console commands and cheats by using the CyberConsole mod, although that's no longer supported as of Hotfix 1.05. Instead, the Cyber Engine Tweaks mod now provides similar functionality, letting you access the console.
To bring up the console, simply press the tilde key (~) that's next to the 1 key. Keep in mind that this might not apply to all keyboard layouts.
There currently are no options for Cyberpunk 2077 god mode or noclip cheats. You can, however, spawn a large number of items, although they may not always have the desired rarity.
This will likely change over the coming weeks and months, as modders dig deeper into the game's code. For now, here's a list of useful Cyberpunk 2077 console commands and cheats:
Cyberpunk 2077 Money Console Commands and Cheats
- Game.AddToInventory("Items.money,amount",1) - Adds desired amount of eurodollars to your wallet
Cyberpunk 2077 Johnny Silverhand Outfit Console Commands and Cheats
- Game.AddToInventory("Items.Q005_Johnny_Glasses",1) - Adds part of Johnny's outfit
- Game.AddToInventory("Items.Q005_Johnny_Shirt",1) - Adds part of Johnny's outfit
- Game.AddToInventory("Items.Q005_Johnny_Pants",1) - Adds part of Johnny's outfit
- Game.AddToInventory("Items.Q005_Johnny_Shoes",1) - Adds part of Johnny's outfit
- Game.AddToInventory("Items.SQ031_Samurai_Jacket",1) - Adds part of Johnny's outfit
Cyberpunk 2077 Respec Console Commands and Cheats
- Game.AddToInventory("Items.PerkPointsResetter",1)
Cyberpunk 2077 Skillbooks Console Commands and Cheats
- Game.AddToInventory("Items.AssaultSkillbook",1)
- Game.AddToInventory("Items.AthleticsSkillbook",1)
- Game.AddToInventory("Items.BrawlingSkillbook",1)
- Game.AddToInventory("Items.ColdBloodSkillbook",1)
- Game.AddToInventory("Items.CombatHackingSkillbook",1)
- Game.AddToInventory("Items.CraftingSkillbook",1)
- Game.AddToInventory("Items.DemolitionSkillbook",1)
- Game.AddToInventory("Items.EngineeringSkillbook",1)
- Game.AddToInventory("Items.GunslingerSkillbook",1)
- Game.AddToInventory("Items.HackingSkillbook",1)
- Game.AddToInventory("Items.KenjutsuSkillbook",1)/li>
- Game.AddToInventory("Items.PerkPointSkillbook",1)
- Game.AddToInventory("Items.StealthSkillbook",1)
Cyberpunk 2077 Weapons Console Commands and Cheats
- Game.AddToInventory("Items.mq001_scorpions_knife",1)
- Game.AddToInventory("Items.mq007_skippy",1)
- Game.AddToInventory("Items.mq008_golden_knuckledusters",1)
- Game.AddToInventory("Items.mq011_wilson_gun",1)
- Game.AddToInventory("Items.mq025_buck_gun",1)
- Game.AddToInventory("Items.Preset_Achilles_Default",1)
- Game.AddToInventory("Items.Preset_Achilles_Military",1)
- Game.AddToInventory("Items.Preset_Achilles_Nash",1)
- Game.AddToInventory("Items.Preset_Achilles_Neon",1)
- Game.AddToInventory("Items.Preset_Achilles_Pimp",1)
- Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike",1)
- Game.AddToInventory("Items.Preset_Ajax_Default",1)
- Game.AddToInventory("Items.Preset_Ajax_Military",1)
- Game.AddToInventory("Items.Preset_Ajax_Moron",1)
- Game.AddToInventory("Items.Preset_Ajax_Neon",1)
- Game.AddToInventory("Items.Preset_Ajax_Pimp",1)
- Game.AddToInventory("Items.Preset_Ajax_Training",1)
- Game.AddToInventory("Items.Preset_Ashura_Default",1)
- Game.AddToInventory("Items.Preset_Ashura_Military",1)
- Game.AddToInventory("Items.Preset_Ashura_Neon",1)
- Game.AddToInventory("Items.Preset_Ashura_Pimp",1)
- Game.AddToInventory("Items.Preset_Base_Copperhead",1)
- Game.AddToInventory("Items.Preset_Base_Lexington",1)
- Game.AddToInventory("Items.Preset_Base_Masamune",1)
- Game.AddToInventory("Items.Preset_Baseball_Bat_Default",1)
- Game.AddToInventory("Items.Preset_Baseball_Bat_Denny",1)
- Game.AddToInventory("Items.Preset_Baton_Alpha",1)
- Game.AddToInventory("Items.Preset_Baton_Beta",1)
- Game.AddToInventory("Items.Preset_Baton_Gamma",1)
- Game.AddToInventory("Items.Preset_Baton_Tinker_Bell",1)
- Game.AddToInventory("Items.Preset_Burya_Comrade",1)
- Game.AddToInventory("Items.Preset_Burya_Default",1)
- Game.AddToInventory("Items.Preset_Burya_Military",1)
- Game.AddToInventory("Items.Preset_Burya_Neon",1)
- Game.AddToInventory("Items.Preset_Burya_Pimp",1)
- Game.AddToInventory("Items.Preset_Butchers_Knife_Default",1)
- Game.AddToInventory("Items.Preset_Cane_Fingers",1)
- Game.AddToInventory("Items.Preset_Carnage_Default",1)
- Game.AddToInventory("Items.Preset_Carnage_Military",1)
- Game.AddToInventory("Items.Preset_Carnage_Mox",1)
- Game.AddToInventory("Items.Preset_Carnage_Neon",1)
- Game.AddToInventory("Items.Preset_Carnage_Pimp",1)
- Game.AddToInventory("Items.Preset_Cattle_Prod_Tinker_Bell",1)
- Game.AddToInventory("Items.Preset_Chao_Default",1)
- Game.AddToInventory("Items.Preset_Chao_Military",1)
- Game.AddToInventory("Items.Preset_Chao_Neon",1)
- Game.AddToInventory("Items.Preset_Chao_Pimp",1)
- Game.AddToInventory("Items.Preset_Chefs_Knife_Default",1)
- Game.AddToInventory("Items.Preset_Copperhead_Default",1)
- Game.AddToInventory("Items.Preset_Copperhead_Genesis",1)
- Game.AddToInventory("Items.Preset_Copperhead_Military",1)
- Game.AddToInventory("Items.Preset_Copperhead_Neon",1)
- Game.AddToInventory("Items.Preset_Copperhead_Pimp",1)
- Game.AddToInventory("Items.Preset_Crowbar_Default",1)
- Game.AddToInventory("Items.Preset_Crusher_Default",1)
- Game.AddToInventory("Items.Preset_Crusher_Military",1)
- Game.AddToInventory("Items.Preset_Crusher_Neon",1)
- Game.AddToInventory("Items.Preset_Crusher_Pimp",1)
- Game.AddToInventory("Items.Preset_Defender_Default",1)
- Game.AddToInventory("Items.Preset_Defender_Military",1)
- Game.AddToInventory("Items.Preset_Defender_Neon",1)
- Game.AddToInventory("Items.Preset_Defender_Pimp",1)
- Game.AddToInventory("Items.Preset_Dian_Default",1)
- Game.AddToInventory("Items.Preset_Dian_Military",1)
- Game.AddToInventory("Items.Preset_Dian_Neon",1)
- Game.AddToInventory("Items.Preset_Dian_Pimp",1)
- Game.AddToInventory("Items.Preset_Dian_Trauma",1)
- Game.AddToInventory("Items.Preset_Dian_Yinglong",1)
- Game.AddToInventory("Items.Preset_Dilo_Stout",1)
- Game.AddToInventory('Items.Preset_Grad_Buck",1)
- Game.AddToInventory("Items.Preset_Grad_Default",1)
- Game.AddToInventory("Items.Preset_Grad_Military",1)
- Game.AddToInventory("Items.Preset_Grad_Neon",1)
- Game.AddToInventory("Items.Preset_Grad_Panam",1)
- Game.AddToInventory("Items.Preset_Grad_Pimp",1)
- Game.AddToInventory("Items.Preset_Hammer_Default",1)
- Game.AddToInventory("Items.Preset_Hammer_Sasquatch",1)
- Game.AddToInventory("Items.Preset_HMG_Default",1)
- Game.AddToInventory(Items.Preset_Igla_Default",1)
- Game.AddToInventory("Items.Preset_Igla_Military",1)
- Game.AddToInventory("Items.Preset_Igla_Neon",1)
- Game.AddToInventory("Items.Preset_Igla_Pimp",1)
- Game.AddToInventory("Items.Preset_Igla_Sovereign",1)
- Game.AddToInventory("Items.Preset_Iron_Pipe_Default",1)
- Game.AddToInventory("Items.Preset_Kanabo_Default",1)
- Game.AddToInventory("Items.Preset_Katana_Arasaka_2020",1)
- Game.AddToInventory("Items.Preset_Katana_Cocktail",1)
- Game.AddToInventory("Items.Preset_Katana_Default",1)
- Game.AddToInventory("Items.Preset_Katana_GoG",1)
- Game.AddToInventory("Items.Preset_Katana_Hiromi",1)
- Game.AddToInventory("Items.Preset_Katana_Military",1)
- Game.AddToInventory("Items.Preset_Katana_Neon",1)
- Game.AddToInventory("Items.Preset_Katana_Saburo",1)
- Game.AddToInventory("Items.Preset_Katana_Surgeon",1)
- Game.AddToInventory("Items.Preset_Katana_Takemura",1)
- Game.AddToInventory("Items.Preset_Katana_Training",1)
- Game.AddToInventory("Items.Preset_Kenshin_Default",1)
- Game.AddToInventory("Items.Preset_Kenshin_Frank",1)
- Game.AddToInventory("Items.Preset_Kenshin_Military",1)
- Game.AddToInventory("Items.Preset_Kenshin_MQ041",1)
- Game.AddToInventory("Items.Preset_Kenshin_Neon",1)
- Game.AddToInventory("Items.Preset_Kenshin_Pimp",1)
- Game.AddToInventory("Items.Preset_Kenshin_Royce",1)
- Game.AddToInventory("Items.Preset_Kenshin_Takemura",1)
- Game.AddToInventory("Items.Preset_Knife_Default",1)
- Game.AddToInventory("Items.Preset_Knife_Military",1)
- Game.AddToInventory("Items.Preset_Knife_Stinger",1)
- Game.AddToInventory("Items.Preset_Knuckles_Default",1)
- Game.AddToInventory("Items.Preset_Knuckles_Golden",1)
- Game.AddToInventory("Items.Preset_Knuckles_Military",1)
- Game.AddToInventory("Items.Preset_Knuckles_Pimp",1)
- Game.AddToInventory("Items.Preset_Kukri_Default",1)
- Game.AddToInventory("Items.Preset_Kukri_Voodoo",1)
- Game.AddToInventory("Items.Preset_Lexington_DEBUG",1)
- Game.AddToInventory("Items.Preset_Lexington_Default",1)
- Game.AddToInventory("Items.Preset_Lexington_Military",1)
- Game.AddToInventory("Items.Preset_Lexington_Neon",1)
- Game.AddToInventory("Items.Preset_Lexington_Pimp",1)
- Game.AddToInventory("Items.Preset_Lexington_Toygun",1)
- Game.AddToInventory("Items.Preset_Lexington_Wilson",1)
- Game.AddToInventory("Items.Preset_Liberty_Default",1)
- Game.AddToInventory("Items.Preset_Liberty_Dex",1)
- Game.AddToInventory("Items.Preset_Liberty_Rogue",1)
- Game.AddToInventory("Items.Preset_Liberty_Yorinobu",1)
- Game.AddToInventory("Items.Preset_Machete_Default",1)
- Game.AddToInventory("Items.Preset_Machete_Maelstrom",1)
- Game.AddToInventory("Items.Preset_Machete_Valentinos",1)
- Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020",1)
- Game.AddToInventory("Items.Preset_Masamune_Default",1)
- Game.AddToInventory("Items.Preset_Masamune_Flashlight",1)
- Game.AddToInventory("Items.Preset_Masamune_Military",1)
- Game.AddToInventory("Items.Preset_Masamune_Neon",1)
- Game.AddToInventory("Items.Preset_Masamune_Pimp",1)
- Game.AddToInventory("Items.Preset_Masamune_Rogue",1)
- Game.AddToInventory("Items.Preset_Masamune_Scope",1)
- Game.AddToInventory("Items.Preset_Masamune_Trauma",1)
- Game.AddToInventory("Items.Preset_MQ008_Nova",1)
- Game.AddToInventory("Items.Preset_Nekomata_Breakthrough",1)
- Game.AddToInventory("Items.Preset_Nekomata_Default",1)
- Game.AddToInventory("Items.Preset_Nekomata_Military",1)
- Game.AddToInventory("Items.Preset_Nekomata_Neon",1
- Game.AddToInventory("Items.Preset_Nekomata_Pimp",1)
- Game.AddToInventory("Items.Preset_Nova_Default",1)
- Game.AddToInventory("Items.Preset_Nova_Doom_Doom",1)
- Game.AddToInventory("Items.Preset_Nova_Military",1)
- Game.AddToInventory("Items.Preset_Nova_Neon",1)
- Game.AddToInventory("Items.Preset_Nova_Pimp",1)
- Game.AddToInventory("Items.Preset_Nova_Q000_Nomad",1)
- Game.AddToInventory("Items.Preset_Nue_Arasaka",1)
- Game.AddToInventory("Items.Preset_Nue_Arasaka_2020",1)
- Game.AddToInventory("Items.Preset_Nue_Default",1)
- Game.AddToInventory("Items.Preset_Nue_Jackie",1)
- Game.AddToInventory("Items.Preset_Nue_Maiko",1)
- Game.AddToInventory("Items.Preset_Nue_Military",1)
- Game.AddToInventory("Items.Preset_Nue_Neon",1)
- Game.AddToInventory("Items.Preset_Omaha_Default",1)
- Game.AddToInventory("Items.Preset_Omaha_Military",1)
- Game.AddToInventory("Items.Preset_Omaha_Neon",1)
- Game.AddToInventory("Items.Preset_Omaha_Pimp",1)
- Game.AddToInventory("Items.Preset_Omaha_Suzie",1)
- Game.AddToInventory("Items.Preset_Overture_Cassidy",1)
- Game.AddToInventory("Items.Preset_Overture_Default",1)
- Game.AddToInventory("Items.Preset_Overture_Default_E",1)
- Game.AddToInventory("Items.Preset_Overture_Default_L",1)
- Game.AddToInventory("Items.Preset_Overture_Default_R",1)
- Game.AddToInventory("Items.Preset_Overture_Default_U",1)
- Game.AddToInventory("Items.Preset_Overture_Kerry",1)
- Game.AddToInventory("Items.Preset_Overture_Legendary",1)
- Game.AddToInventory("Items.Preset_Overture_Military",1)
- Game.AddToInventory("Items.Preset_Overture_Neon",1)
- Game.AddToInventory("Items.Preset_Overture_Pimp",1)
- Game.AddToInventory("Items.Preset_Overture_River",1)
- Game.AddToInventory("Items.Preset_Palica_Default",1)
- Game.AddToInventory("Items.Preset_Palica_Military",1)
- Game.AddToInventory("Items.Preset_Palica_Neon",1)
- Game.AddToInventory("Items.Preset_Palica_Pimp",1)
- Game.AddToInventory("Items.Preset_Pipe_Wrench_Default",1)
- Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw",1)
- Game.AddToInventory("Items.Preset_Pulsar_Default",1)
- Game.AddToInventory("Items.Preset_Pulsar_Military",1)
- Game.AddToInventory("Items.Preset_Pulsar_Neon",1)
- Game.AddToInventory("Items.Preset_Pulsar_Pimp",1)
- Game.AddToInventory("Items.Preset_Q001_Lexington",1)
- Game.AddToInventory("Items.Preset_Quasar_Default",1)
- Game.AddToInventory("Items.Preset_Quasar_Military",1)
- Game.AddToInventory("Items.Preset_Quasar_Neon",1)
- Game.AddToInventory("Items.Preset_Quasar_Pimp",1)
- Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020",1)
- Game.AddToInventory("Items.Preset_Saratoga_Default",1)
- Game.AddToInventory("Items.Preset_Saratoga_Maelstrom",1)
- Game.AddToInventory("Items.Preset_Saratoga_Military",1)
- Game.AddToInventory("Items.Preset_Saratoga_Neon",1)
- Game.AddToInventory("Items.Preset_Saratoga_Pimp",1)
- Game.AddToInventory("Items.Preset_Saratoga_Raffen",1)
- Game.AddToInventory("Items.Preset_Satara_Default",1)
- Game.AddToInventory("Items.Preset_Satara_Military",1)
- Game.AddToInventory("Items.Preset_Satara_Neon",1)
- Game.AddToInventory("Items.Preset_Satara_Pimp",1)
- Game.AddToInventory("Items.Preset_Shingen_Default",1)
- Game.AddToInventory("Items.Preset_Shingen_Military",1)
- Game.AddToInventory("Items.Preset_Shingen_Neon",1)
- Game.AddToInventory("Items.Preset_Shingen_Pimp",1)
- Game.AddToInventory("Items.reset_Shingen_Prototype",1)
- Game.AddToInventory("Items.Preset_Shovel_Caretaker",1)
- Game.AddToInventory("Items.Preset_Sidewinder_Default",1)
- Game.AddToInventory("Items.Preset_Sidewinder_Divided",1)
- Game.AddToInventory("Items.Preset_Sidewinder_Military",1)
- Game.AddToInventory("Items.Preset_Sidewinder_Neon",1)
- Game.AddToInventory("Items.Preset_Sidewinder_Pimp",1)
- Game.AddToInventory("Items.Preset_Silverhand_3516",1)
- Game.AddToInventory("Items.Preset_Sor22_Default",1)
- Game.AddToInventory("Items.Preset_Sor22_Military",1)
- Game.AddToInventory("Items.Preset_Sor22_Neon",1)
- Game.AddToInventory("Items.Preset_Sor22_Pimp",1)
- Game.AddToInventory"(Items.Preset_Tactician_Default)",1
- Game.AddToInventory("Items.Preset_Tactician_Headsman",1)
- Game.AddToInventory("Items.Preset_Tactician_Military",1)
- Game.AddToInventory("Items.Preset_Tactician_Neon",1)
- Game.AddToInventory("Items.Preset_Tactician_Pimp",1)
- Game.AddToInventory("Items.Preset_Tanto_Default",1)
- Game.AddToInventory("Items.Preset_Testera_Default",1)
- Game.AddToInventory("Items.Preset_Testera_Neon",1)
- Game.AddToInventory("Items.Preset_Testera_Pimp",1)
- Game.AddToInventory("Items.Preset_Tire_Iron_Default",1)
- Game.AddToInventory("Items.Preset_Tomahawk_Default",1)
- Game.AddToInventory("Items.Preset_Unity_Default",1)
- Game.AddToInventory("Items.Preset_Unity_Military",1)
- Game.AddToInventory("Items.Preset_Unity_Neon",1)
- Game.AddToInventory("Items.Preset_Unity_Pimp",1)
- Game.AddToInventory("Items.Preset_V_Unity",1)
- Game.AddToInventory("Items.Preset_V_Unity_Cutscene",1)
- Game.AddToInventory("Items.Preset_Yukimura_Default",1)
- Game.AddToInventory("Items.Preset_Yukimura_Kiji",1)
- Game.AddToInventory("Items.Preset_Yukimura_Military",1)
- Game.AddToInventory("Items.Preset_Yukimura_Neon",1)
- Game.AddToInventory("Items.Preset_Yukimura_Pimp",1)
- Game.AddToInventory("Items.Preset_Yukimura_Skippy",1)
- Game.AddToInventory("Items.Preset_Zhuo_Default",1)
- Game.AddToInventory("Items.Preset_Zhuo_Eight_Star",1)
- Game.AddToInventory("Items.Preset_Zhuo_Military",1)
- Game.AddToInventory("Items.Preset_Zhuo_Neon",1)
- Game.AddToInventory("Items.Preset_Zhuo_Pimp",1)
- Game.AddToInventory("Items.Preset_Zhuo_Trauma",1)
- Game.AddToInventory("Items.q114_cassidy_revolver",1)
- Game.AddToInventory("Items.q115_corpo_rifle",1)
- Game.AddToInventory("Items.q115_katana",1)
- Game.AddToInventory("Items.q115_pistol",1)
- Game.AddToInventory("Items.q115_revolver",1)
- Game.AddToInventory("Items.q115_rifle",1)
- Game.AddToInventory("Items.q115_shotgun",1)
- Game.AddToInventory("Items.sq021_peter_pan_baton",1)
- Game.AddToInventory("Items.sq029_rivers_gun",1)
- Game.AddToInventory("Items.sq030_old_gun",1)
You can find plenty more Cyberpunk 2077 console commands and cheats in this document. Just remember to add "player.inventory.addItem" before each entry and type the codes there between brackets, as shown in the examples listed above.
The first set of Cyberpunk 2077 mods have already surfaced, bringing small changes to CD Projekt Red's RPG.
In addition, we also have a number of different guides, including some on fixing the CP 2077 trees glitch and what you should know about changing appearance after you leave the character creator.
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