The most promising feature in Stellaris: Nemesis is the ability to take on the role of the crisis and ravage the universe with some devastating new toys. But no matter how much firepower you're packing, victory won't be handed to you on a plate, as the Galactic Community can assign a Custodian to lead the fight against the crisis.
The Stellaris: Nemesis expansion allows the Galactic Community to nominate a member of its council for the role of Custodian. Multiple proposals can be active simultaneously, but only one faction can fit the role at any given time. The AI is also more likely to vote for a Custodian when a crisis has already made its presence known.
Being selected grants you the following special powers when interacting with the Senate, as detailed in today's developer diary:
- Prematurely End Session: A Custodian can end the current session after half of its voting period, which will pass or reject the resolution being voted on depending on the voting situation at the time.
- Emergency Measures: The Custodian can use the Emergency Measures power to send a proposal to the Senate Floor, but has a much lower cooldown than regular council members.
- Shared Intel: The Custodian will gain some Intel on all other members of the Galactic Community, such as knowing their Relative Fleet Power.
- Freezing proposals: The custodian can pay 200 influence to freeze a resolution for 4 years, making it impossible for the resolution to move to the Senate Floor for the duration.
Custodians also get access to a new set of resolutions, like removing the custodianship term limit. On top of that, they're able to construct ships for the Galactic Defense Force, which behaves much like a federation fleet while falling under the control of the Custodian.
The role will seemingly allow you to gain quite a bit of power but, once the crisis has been dealt with, you might end up having to relinquish it.
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