Judging simply by the rate of 'helpful' to 'unhelpful' votes on Jamor's latest Stellaris forum post, the team's reluctancy to throw more builds at the the QA department hasn't upset the fanbase too much. They're working on it, though; and the acknowledgement is enough for most people.
To celebrate the 1 year anniversary of Stellaris, the 1.6 'Adams' update has arrived in full swing. A few portraits made the cut, too.
Vowing to release the long-awaited patch on May 9, this whole force-giving day isn't the time for heavy space-based shenanigans. Instead, the Stellaris dev team have decided to focus on a second set of information pertaining to incoming 1.6 'Adams' update. This time focusing on the collective hive mind of the Devouring Swarm civic.
Games and their developers seems to be in a never ending power struggle. When one update goes live, the team is already hard at work on the next. There's always a bug ready to be squashed, and it's the main focus of the next Stellaris patch - Stellaris 1.6 'Adams'.
Paradox Interactive Invites Minecraft And Planet Coaster Developers To Talk Creative Games At PDXCON 2017
The world is one vast, open playground. It is in real-life, and that fact only becomes more drastically true as we look at today's gaming culture. Constantly spoiled by these open spaces with developers constantly trying to build one larger than the last, it's time to look back at what makes these sandbox environments so gripping. And four of the leading development teams will be doing just that at PDXCON 2017 next month.