As cliché and used-up and vanilla as vampires and the like may be at this point in time, one would be hard-pressed to deny that there's a certain charm to video games featuring these creatures of the night. The long-revered Vampire: The Masquerade - Bloodlines has the status of a classic for a reason, after all, and while it remains to be seen whether the comparatively new Vampyr will stand the test of time as well, it certainly is a good game.
Even good games are, however, plagued with bugs, and Vampyr was no exception upon launch. It's a good thing, then, that DONTNOD has released the very first Vampyr Patch Notes.
The developers have noted that, though bigger patches are on the way, this one serves as a sort of a first-responder to the issues that required immediate attention. The update spent some time cooking over the past week as a beta release so that the players could enjoy a significantly smoother experience now that it's out and about.
The changelog includes but is not limited to such things as: revamping of the character's walk input, which can now be held or toggled, target switching using the mouse wheel, cutscene and dialogue fixes, issues with enemy spawns, glitching out of the game world, menu optimisations and the like.
Additionally, a particular crash on PC was identified and patched up, though players will have to download an updated version of drivers if they are using Intel HD 530 graphics processor on Windows 10. Exact steps on how this should be done areas well.
If you've read our review of Vampyr, you will remember that one of the main gripes that Chris had with the game were shoddy character menus, so while the update does not tackle the issue completely, it is good to see that the developers are, indeed, working on getting the game up to shape.
The update in question is now out on PC, Xbox One and Playstation 4.