Age of Wonders III Mods

Best mods

Racial Class Unit Reskin

  • [Mod]
  • Posted over 9 years ago
  • 18 downloads

Reskins the racial class units to make them a bit more identifiable and visually interesting.

Age of Wardrobe Mod

  • [Mod]
  • Posted over 9 years ago
  • 15 downloads

Running a successful fantasy empire isn’t all about hiring soldiers and casting epic spells – sometimes you just need to look fabulous. This simple tweak allows you to choose from all the outfits in the game when designing your leader, regardless of class. That means you can have a druid in plate armour, should you wish, or a warrior wearing robes.

Elite High Elves Mod

  • [Mod]
  • Posted over 9 years ago
  • 10 downloads

Want to mix some Dark Elf attributes into your overall Elven Age of Wonders III experience? This mod tweaks the High Elves to do just that. The race will gain night vision and become indifferent to blighted and underground areas, with a bonus for cave crawling. Change your game up significantly with the race and play your Elves the way the perpetually outcast Dark Elves of most fantasy fiction lore should be played.

Warhammer Epic World v2

  • [Mod]
  • Posted about 10 years ago
  • 8 downloads

Fight in the FULL epic map of the famous world of Warhammer for 8 players.

Triumphant Heroes

  • [Mod]
  • Posted over 9 years ago
  • 8 downloads

There are already hordes of NPC heroes for you to hire in AOW3, but a bit more choice is never a bad thing. This mod adds thirty-five new heroes to recruit, including options for each race and class. Some even come with their own unique gear and abilities.

Middle-earth Invasion Mod

  • [Mod]
  • Posted over 9 years ago
  • 7 downloads

If you're a fan of the Lord of the Rings trilogy, then you just may be a fan of this mod. Witness the awesome power of orcs, ogres, trolls, and more. Command elves, goblins and dwarves in this Tolkien-inspired mod for Age of Wonders III.

Fairy Tale Europe Mod

  • [Mod]
  • Posted over 9 years ago
  • 4 downloads

It’s always fun to play games like this on real-world maps, and this scenario adds an extra large fantasy version of middle ages Europe, complete with a selection of new factions loosely based on real-life historical nations. There are also a few minor independent factions to keep you on your toes.

Heart of the Underground Mod

  • [Mod]
  • Posted over 9 years ago
  • 4 downloads

Age of Wonders 3 has huge underground zones to explore, but only a few of the core races possess the necessary traits to overcome the movement and morale penalties that come with subterranean exploration. This mod adds a Heat of the Underground structure which allows your empire to ignore those penalties.

Fairy Tale Europe

  • [Mod]
  • Posted about 10 years ago
  • 3 downloads

This scenario provides a map of Europe with starting locations very loosely based upon real Medieval history. The aim is not to be historically or geographically correct, but rather to supply a fun, epic, fantasy Age of Wonders experience in an environment reflecting real history. The map is Extra Large. There are seven factions right now for you to choose from, all of them designed to somehow portray real historical nations and factions of the Middle Ages. There are numerous independents as well. NO DLC's are required with this version. This is my first map for Age of Wonders III. See this as a beta. I'm interested in knowing what you think, how it can be improved and opinions about game experience as well as performance. The map is crafted with love; it is hand-drawn and it has taken me many days to get to this stage. In the future I'll add the Frostlings to the map as the eighth faction and also the Halflings (they'll probably be in England).

Single Figure First Born

  • [Mod]
  • Posted over 9 years ago
  • 3 downloads

When you’re talking about a “first born” anything in a fantasy fiction game, it really ought to instill a sense that the first born thing is special and suitably looks it. Unfortunately, the First Born Dwarves in Age of Wonder III are just a bit underwhelming and lackluster amongst their common brethren. This changes that, recreating the First Born unit as a more impressive looking unit in size and detail compared to their comrades.