Alpha Protocol Summary
According to Obsidian CEO Feargus Urquhart, the studio can't make a sequel to cult favourite spy RPG Alpha Protocol because they were forced to sell the IP because of Disney.
Obsidian Entertainment is one of the biggest, longest-lasting independent studios in the games industry. The produced big sequels in the forms of Knights of the Old Republic II, Neverwinter Nights 2, and Fallout: New Vegas, along with original tiles like Alpha Protocol and licensed RPGs like South Park: The Stick of Truth. The crowdfunded success of Pillars of Eternity have presented a new future for the company, and in a recent interview CEO Feargus Urquhart reflected on the company’s 13-year history.
A Skyrim-sized RPG from Obsidian Entertainment? Co-founder Feargus Urquhart would love that kind of project, and it's why publishers continue 'making sense' for those types of games as they cost tens of millions.
Barring Star Citizen, crowd-funding just can't funnel that kind of money into huge RPGs. Urquhart admits the studio keep badgering publishers for work on big names.
Pillars of Eternity developer Obsidian Entertainment has a "next generation game" project in the works, according to a job ad for a 'Junior/Intermediate UI Artist', and requires experience on a AAA title.
Obsidian has teased they're working on a licensed property and are looking to Kickstarter again for approval. It will not be Alpha Protocol 2, that much is sure.
Something next-gen is cooking over at Project Eternity and South Park developer Obsidian Entertainment, but CEO Feargus Urquhart "can't really talk about" what it is, including whether it's a new IP or not.
The studio boss confirmed they're "around 100" developers, with "around 15" of that working on Project Eternity. Urquhart couldn't really breakdown numbers for their "other projects" on the go.