No Man's Sky Summary
Following a massive hype train that wrestled with controversy upon release, Hello Games have been doing everything within their reach to keep No Man's Sky alive - and to make up for the miscommunication that led to the ambitious space sim being regarded as far more ambitious than it was ever meant to be.
No Man's Sky is a difficult beast to tame. There's a love-hate situation surrounding a game that excited the masses when it was first revealed as a space exploration game that eventually didn't live up to the hype. With updates on the horizon, it's time to start chronicling the changes.
Following the release of No Man's Sky, creators, Hello Games, came under intense pressure. 23 players complained to the British Advertising Standards Authority saying the pre-release promotional material painting the wrong picture of the game's overall experience. Now, after months of investigation, the ASA has concluding that this wasn't the case.
This year's game awards and all the following shows will now focus on showcasing actual gameplay of the games they present rather than CGI or pre-rendered footage after the recent backlash with games like No Man's Sky.
The controversy surrounding No Man's Sky just keeps getting bigger without ever showing signs of being quelled. Following the release of the title last month, the record-breaking sales of the title quickly led to a very vocal witch-hunt of sorts with a large chunk of its players - and press - complaining of how the final game barely matched up to what was promised by the company.
And these complains are now targeting the Hello Games in more ways than angry tweets. A Reddit user by the name of AzzerUK detailed through a post to the game's subreddit exactly how and why he decided to take part in the string of complaints leading to the UK's Advertising Standards Authority launching a full-blown investigation into No Man's Sky's Steam Page.