Stellaris has had a change of directors, as announced in a previous livestream. Martin Anward is moving onto a different, "secret project" within Paradox.
"It has been an absolute privilege on work with the @StellarisGame dev team, a team of passionate, dedicated and talented individuals, on a game that I love. I will miss Stellaris a lot, but it's a good feeling to be able to leave the project knowing that it is in such good hands.", Anward said on Twitter.
The reins to Paradox's sci-fi 4X grand strategy title are now in Daniel Moregård's hands. He previously worked as Stellaris Game Designer for almost three years. "It's now official – I will be taking over as Game Director for @StellarisGame. This has been brewing for some time, and I'm very excited in taking this next step. I'm very much looking forward to stepping up as a leader and leading the direction of the game.", he tweeted.
Released back in 2016, Stellaris is the first Paradox grand strategy title to take to space. Next year, it will also be the first of the studio's grand strategy titles to make it to console. It benefited from the usual Paradox treatment, with subsequent patches and expansions changing the game quite significantly since its 1.0 version.
Its latest expansion, Stellaris: MegaCorp lets players conquer the stars as the CEO of a Megacorporation. Give our Stellaris: MegaCorp review a read to see what we thought of it.