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By now, you're probably itching to get the full version of Warhammer 40,000: Dawn of War III. And why would you? We've all been waiting for this since Dawn of War II launched way back in 2009.

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Coming into the latest StarCraft II expansion - Legacy of the Void - we expected the Protoss to gain a lot of love. After all, with the base game focusing on the story from the Terran perspective with the first expansion - Heart of the Swarm - turning the camera to the Zerg, it was only natural for the third and final leg of Blizzard's RTS masterpiece to focus on the psionic beings.

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With 3 full campaigns, a huge mod scene with the 'Arcade', co-op missions and incredibly intricate online play, StarCraft II is one of the best supported RTS titles around. It's space-opera story has come to a close, so it's time for additional content patches to focus on small extras and balance changes. We're going to start highlighting them down below for however long it takes Blizzard to decide it wants to throw out StarCraft III before Warcraft IV.

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The world is one vast, open playground. It is in real-life, and that fact only becomes more drastically true as we look at today's gaming culture. Constantly spoiled by these open spaces with developers constantly trying to build one larger than the last, it's time to look back at what makes these sandbox environments so gripping. And four of the leading development teams will be doing just that at PDXCON 2017 next month.

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With the release of Star Wars Battlefront II now confirmed for November 19, all eyes are on EA to fix what was a questionable - if not promising - revival in 2015. They're starting off with a potential abolishment of the Season Pass.

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Remedy Entertainment is always said to be working on something, but they're never very clear as to what it is. Things start, things end and then they're making games for other companies. According to Gamespot, however, they've finally (officially) starting on something new.

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From releasing its third major update just a few weeks ago to heading into its full release, Endless Space 2 has finally reached maturity. It's heading out of Early Access in just a month's time.

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With the rate at which we're suddenly getting Star Wars movies, it's no surprise to see developers working hard to cover the video game aspect of things.

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With a dwindling eSports scene and Blizzard long making it clear that Legacy of the Void was the final expansion, Starcraft 2 is, essentially, done. Though still needing a team to keep the cogs rolling on minor new content, it hardly needs to tie down one of the company's most prolific designers.

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Back in February we reported that Rebellion Games was looking to put themselves out there Or, more specifically, their IP. Being key holders of the 2000AD comic book franchise and its characters, they began inviting others to make the games they could not.