If a source it to be believed, we might never see a worthwhile conclusion to the Half-Life franchise until someone at Valve comes up with the million-dollar idea.
The mention of anything Half-Life related is enough to get millions on the edge of their seats. Even if they're not avid fans of the series, it's become something of an urban legend. Sometimes it feels like a mythical beast; like Sasquach or a unicorn - something some people are adamant exists, but one that will seemingly never be proven or even shot down. Half-Life stands to be one of those little mysteries of life.
Though an extensive interview that was planned as so much more, Andrew Reiner of GameInformer finally published a piece of his failed attempt to get to the bottom of the mystery that is Half-Life 3 - or at least the future of the franchise. After many disregarded attempts to interview those who might know something, he finally got a sliver of hope for a person who would remain annoynmous.
Want to see what Chris Stavros thought of Half-Life 2 back in 2004? Read up.
The lengthy interview touches on how many times those close to the company would attempt to get a new Half-Life project off the ground only to never gain the traction required to greenlight the full project. Teams could gain anywhere between 4 to 40 people before throwing in the towel with the series potentially taking many different routes - like that of an RTS title or an interactive live-action story. "If some people within Valve make something that they collectively feel is exciting, then it will happen.", said the source, but ultimately believes "I don’t think there will be any more"
It's a long, insightful look into the vague inner-workings of a company most game developers grow up wanting to join. The group doesn't have any announced games in the pipeline, instead constantly focusing on their F2P efforts, Steam and its VR partnership with HTC. You can read the full piece over on GameInformer to get a better idea of why we may never see a conclusion to the Half-Life cliffhanger.