Star Wars needs no introduction. Star Wars Battlefront II does, because there was actually another game by that name back in 2005. Both were multiplayer shooters set in George Lucas' sci-fi universe, but 2017's Battlefront II was developed by DICE and EA after the ceasing of Lucasarts internal development.
Featuring dozens of troops, heroes, and space battles, Star Wars Battlefront II aims to put the player straight into the action. Ship combat was developed by Criterion Games, of Burnout and Need for Speed fame, while DICE's experience with sound design and multiplayer delivers a hectic fast-paced experience like Battlefield. Meanwhile, the Frostbite engine delivers amazing visuals, bringing the galaxy far, far away to life on your screen in a manner seldom done before.
Nevertheless Battlefront 2 has become mired in controversy, with numerous problems affecting players' enjoyment. Can EA and DICE fix these issues with patches? I guess we'll see.
Patch v1.2 - February 19th, 2018
This is a big one, bringing hero skins, gameplay balances, and new game modes.
Heroes and Villains Balancing:
Patch v1.1 - January 16, 2018
Aside from adding a new starfighter and game mode, the most important change in this patch is the nerf of Boba Fett and his overpowered rockets (Chris is especially pleased with the change).
Patch v1.0 - December 13
AKA "The Last Jedi" content drop comes full of changes to heroes abilities and stats.
NEW HEROES: FINN AND PHASMA
NEW CAMPAIGN DLC: RESURRECTION
Patch v1.03 - November 30
The first official patch (v0.1 addressed microtransaction concerns), v0.2 is specifically focused on issues found during the later stage of development, as well as addressing some critical gameplay and user interface problems.
User Interface & HUD