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Always pushing out one strategy game or another, Iceberg Interactive and Ashdar Games chose today to release the first major expansion back to their sci-fi 4X title Stars in Shadow.

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Fending off defeat or clutching victory with religion alone hasn't been an experience most Civilizations fans speak fondly of since Civilization V back in 2010. Making a reappearance in the sequel - Civilization VI - that struggled to meet player expectation, it's wonky utilisation didn't help matters. But Firaxes are still working on post-release patches, and Religion is the next to get a rework.

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After slipping out of Early Access a few months ago, hybrid 4X title Starpoint Gemini Warlords has received plenty of user-requested DLC. The latest, Cycle of Warfare, is the biggest the team have ever created.

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Gearing up for Early Access around this time last year, Endless Space 2 has enjoyed a rigorous development time. Headed up as the sequel to Amplitude's original Endless Space 4X strategy game, the sequel is attempting to expand on everything that managed to make the original a household name within the strategy community.

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We all love a good explosion, right? Of the digital kind, at least. We love seeing pretty pixels blow up into flashes of red and orange and scatter debris in a clever display of physics tech. It's just how we are. Amplitude love that too, so Endless Space 2 now has more of it.

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Having put out Starpoint Gemini: Warlords back in May of this year, we sat down with Mario Mihoković - CEO/Sound designer/Story Writer extraordinaire, community manager Zeno Žokalj and Igor Gajic, their head of PR/Marketing to ask about the past, present and future of the Starpoint Gemini franchise.

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The first DLC for this cartoony tribute to 4X strategy classics will introduce a new faction of cyborgs.

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Turn-based strategy set in Ancient China will leave Steam Early Access in a month's time.

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Paradox Interactive went into 2010 as a fairly niche company focusing their efforts on Grand Strategy games that captivated all but the most experiences armchair generals. Fast-forward to 2017, however, and you'll see a publicly traded powerhouse that's buying up every strategy studio it can find. And it's working.

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The biggest ships in Starpoint return for the first time since Starpoint 2, along with 15+ hours of new content.