Always pushing out one strategy game or another, Iceberg Interactive and Ashdar Games chose today to release the first major expansion back to their sci-fi 4X title Stars in Shadow.
Fending off defeat or clutching victory with religion alone hasn't been an experience most Civilizations fans speak fondly of since Civilization V back in 2010. Making a reappearance in the sequel - Civilization VI - that struggled to meet player expectation, it's wonky utilisation didn't help matters. But Firaxes are still working on post-release patches, and Religion is the next to get a rework.
After slipping out of Early Access a few months ago, hybrid 4X title Starpoint Gemini Warlords has received plenty of user-requested DLC. The latest, Cycle of Warfare, is the biggest the team have ever created.
Gearing up for Early Access around this time last year, Endless Space 2 has enjoyed a rigorous development time. Headed up as the sequel to Amplitude's original Endless Space 4X strategy game, the sequel is attempting to expand on everything that managed to make the original a household name within the strategy community.
We all love a good explosion, right? Of the digital kind, at least. We love seeing pretty pixels blow up into flashes of red and orange and scatter debris in a clever display of physics tech. It's just how we are. Amplitude love that too, so Endless Space 2 now has more of it.
Having put out Starpoint Gemini: Warlords back in May of this year, we sat down with Mario Mihoković - CEO/Sound designer/Story Writer extraordinaire, community manager Zeno Žokalj and Igor Gajic, their head of PR/Marketing to ask about the past, present and future of the Starpoint Gemini franchise.
The first DLC for this cartoony tribute to 4X strategy classics will introduce a new faction of cyborgs.
Turn-based strategy set in Ancient China will leave Steam Early Access in a month's time.
Paradox Interactive went into 2010 as a fairly niche company focusing their efforts on Grand Strategy games that captivated all but the most experiences armchair generals. Fast-forward to 2017, however, and you'll see a publicly traded powerhouse that's buying up every strategy studio it can find. And it's working.
The biggest ships in Starpoint return for the first time since Starpoint 2, along with 15+ hours of new content.