Moving forward with plans issued a long while ago now, Blizzard have re-confirmed that legacy operating system support for more modern titles like StarCraft II, Diablo III and World of Warcraft will cease in the coming months.
Monday saw Creative Assembly tease the reveal of pre-order bonuses for Total War: Warhammer 2 while outlining their DLC plans going forward. A tease no longer, they're revealed the goods - a new playable race compatible with the first Total War: Warhammer.
The rise of video games once spelled doom for tabletop and novel-based adventure games; but the Fighting Fantasy series managed to persist longer than originally expected.
As with any proposed trilogy, the second entry is designed to solidify the ideas of the first while fixes the mistakes of what came before. For Creative Assembly, they're ready to start talking about how the pre and post-release content will work with Total War: Warhammer II.
After being introduced to the High Elves through a lengthy 10 minute gameplay demonstration earlier this week, we're to see their darkened brethren through more personal means.
The idea of spell-slinging has been a dream of kids and adults alike since the moment they were read stories of witches and wizards. While certainly not a rarity in video games as a whole, using your hands to conjure in-game spells is still somewhat of a niche.
While we struggle to find reasonable reasons to complain about Total War: Warhammer II being a thing so soon after the release of the original, it's likely the staggered release of race information that's putting players more on edge.
Through a series of mergers, sell-offs, partnerships and the killer that is time, Icewind Dale 2 is unlikely to see the same remaster treatment enjoyed by the original Icewind Dale.
Through an interesting twist of fate, Middle-Earth: Shadow of Mordor has received an update almost 3 years after its release.