Download The Elder Scrolls: Total War 1.6 Mod

Version 1.6 of the Medieval II: Total War: Kingdoms total conversion mod that puts the game into the world of The Elder Scrolls includes a laundry list of bug fixes and additions. 1.6 changes (Some changes may not be taken into account due to the chaotic nature of the work specifically on this version): UNITS: - New sprites for House Dagoth and Black Marsh - All missed unit icons and info cards have been added - New cavalry unit for Cyrodiil Empire - Blades are available for hire in the Imperial City and Cloud Ruler Temple - Some units of House Telvanni have been reskined - Orsinium heavy infantry reskined - Valenwood light infantry reskined - Draugr units reskined - Shadowscales of Black marsh reskined and rebalanced - A lot of units have been rebalanced, including units of Great Houses and pikemen - New models for Divayth Fyr, Dagoth Ur and Neloth. Sotha Sil has been reskined TEXTS: - Most of text bugs fixed CAMPAIGN: - New settlement models for Ashlanders - New settlement models for House Telvanni - New spy model for Black Marsh - The terrain of Black Marsh is partially modified: dense forests have been added - Aldmeri Dominion AI became more aggressive - Cyrodiil Empire AI became more aggressive - House Dagoth AI became less aggressive - Reduced rebel garrison in some settlements - New steward for New Ebonheart - New resources have been added ARCHITECTURE: - New architecture for Orcs, it can be used in custom battles - New architecture for Telvanni and Valenwood SOME FIXED BUGS: - Oblivion and Undead units crush has been fixed - Skaal script for Telvanni has been fixed - Ald'Ruhn collision has been fixed

Credits: DaedraWarrior

File name Downloads Added
The Elder Scrolls: Total War 1.6 Mod 2 16 Jan 2019